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- on exitFrame
- if rollOver(2) then
- set the visible of sprite 2 to 1
- else
- set the visible of sprite 2 to 0
- end if
- if rollOver(3) then
- set the visible of sprite 3 to 1
- else
- set the visible of sprite 3 to 0
- end if
- if rollOver(4) then
- set the visible of sprite 4 to 1
- else
- set the visible of sprite 4 to 0
- end if
- if rollOver(5) then
- set the visible of sprite 5 to 1
- else
- set the visible of sprite 5 to 0
- end if
- if rollOver(6) then
- set the visible of sprite 6 to 1
- else
- set the visible of sprite 6 to 0
- end if
- if rollOver(7) then
- set the visible of sprite 7 to 1
- else
- set the visible of sprite 7 to 0
- end if
- go(the frame)
- end
-
- on mouseUp
- if rollOver(2) then
- set the visible of sprite 2 to 1
- set the visible of sprite 3 to 1
- set the visible of sprite 4 to 1
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- go("Criadores")
- end if
- if rollOver(3) then
- set the visible of sprite 2 to 1
- set the visible of sprite 3 to 1
- set the visible of sprite 4 to 1
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- sound stop 1
- go("Cara")
- end if
- if rollOver(4) then
- set the visible of sprite 2 to 1
- set the visible of sprite 3 to 1
- set the visible of sprite 4 to 1
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- sound stop 1
- go("Ani")
- end if
- if rollOver(5) then
- set the visible of sprite 2 to 1
- set the visible of sprite 3 to 1
- set the visible of sprite 4 to 1
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- sound stop 1
- go("Fut")
- end if
- if rollOver(6) then
- set the visible of sprite 2 to 1
- set the visible of sprite 3 to 1
- set the visible of sprite 4 to 1
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- sound stop 1
- go("Mor")
- end if
- if rollOver(7) then
- set the visible of sprite 2 to 1
- set the visible of sprite 3 to 1
- set the visible of sprite 4 to 1
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- sound stop 1
- go("Tot")
- end if
- end
-